Presented By Greg Wilson
Learn how to build scalable, interactive, multiplayer games using the Flex, AIR, ColdFusion and BlazeDS/LCDS. Employ publish/subscribe messaging, CF remoting and other tricks to build something far cooler than just another multi-user chat application. Synchronize graphics across players, learn how to handle player disconnect, reconnects, tolerate poor networking conditions, latency, etc.
|7/29||Thursday||4:00PM - 5:00PM||Faulkner|