Building Multi-Player games on the Flash Platform with ColdFusion, Flex and Data Services

Presented By Greg Wilson

Learn how to build scalable, interactive, multiplayer games using the Flex, AIR, ColdFusion and BlazeDS/LCDS. Employ publish/subscribe messaging, CF remoting and other tricks to build something far cooler than just another multi-user chat application. Synchronize graphics across players, learn how to handle player disconnect, reconnects, tolerate poor networking conditions, latency, etc.

Sessions
7/29 Thursday 4:00PM - 5:00PM Faulkner
Comments
Posted on Jun-01-2010 Ray Grauberger said:

What a great topic. I hope this take off or catches on ...

Posted on Jun-02-2010 Jamie said:

Of all the topics at CFUnited this year, I'm most looking forward to this one!

Posted on Dec-18-2011 john said:

no

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